"We have started work on-site," Sheehan said. A title and theme have not been announced. Meow Wolf Houston is about a year behind Dallas. "We did all this work during the lockdown," he said. Sheehan came onboard at Meow Wolf in September 2019 just as work was getting started on The Real Unreal. We really like her style and point of view in writing." "We absolutely want to be able to tell stories of communities of all kinds. "We always want to collaborate with writers," Sheehan said. All the storytelling took shape in a digital writer's room. Wanak had never visited any of the Meow Wolf exhibitions, which were closed when the company approached her. I want people to come away with the people in the story, knowing that they deeply care for each other, even though they have disagreements." "I can say that it is a story about caring, caring for people, and I hope when people walk into Grapevine, when they walk into the site, I want their first impression to be: 'Oh, this is a well-loved place, and the people inside love each other and care for each other,' " Wanak said in a November interview with Meow Wolf. Wanak, who also edits the online speculative magazine GigaNotoSaurus. The family story was conceived by a Wisconsin-based writer of speculative fiction, LaShawn M. "The Real Unreal has been in the works for years and takes a bold step forward in our evolution of art and storytelling," Meow Wolf CEO Jose Tolosa said in a news release. The venue has more 30 rooms with 70 "captivating experiences" from muralists, sculptors, photographers and video game designers. "They will explore rooms that are both unfamiliar yet accessible through unforgettable psychedelic art." The theme of The Real Unreal focuses on a blended family that has "unknowingly unlocked portals to a different existence," in the words of Meow Wolf. ![]() "Dallas and Houston are the most vibrant artist communities that we are excited about."Īmong the 150 artists creating The Real Unreal, Meow Wolf tapped 38 from Texas, including sculptor Dan Lam, mixed-media painter Mariell Guzman, game designer Xalavier Nelson Jr. "The arts community was the guiding force," Sheehan said. The size of the cities wasn't the only draw for Meow Wolf. "We are certainly going to generate a lot of new fans from this location." "We are doing something wise from a business standpoint," Sheehan said. Grapevine Mills is a 6-minute drive from the Dallas Fort Worth International Airport, the second-busiest airport in the nation. 5 largest metropolitan areas in the country. "We are working on future endeavors already."ĭenver and Las Vegas are big cities, but Dallas and Houston are the No. "We are always looking at what stories we want to tell," said Dale Sheehan, Meow Wolf's senior vice president and executive creative director.
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